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The World of Darkness is the title given to 2 distinct fictional universes developed by White Wolf Game Studio. Each Globe of Darkness settings use at times been utilized for many horror-themed role-playing games that make have of the Storyteller System.

The original World of Darkness
A number one setting was created inside 1991 with the release of Vampire: the Masquerade; support for it afterward ended within 2004 with the release of Time of Judgment. A theme of the old Globe of Darkness is described when "gothic-punk" by the developers.

a World of Darkness resembles the modern times, however darker, other devious, other conspirative. Humanity is losing hope as it is preyed upon & ill-treated by supernatural animals like vampires, werewolves and wraiths. A single facet that sets the World of Darkness apart from either virtually all more horror fiction is that these animals are non solitary predators to be run & destroyed, however it is many & intelligent; plenty then to form societies, develop various factions & allegiances, and utilize humans as pawns in their power struggles & homicidal games. Supernatural animals in a Globe of Darkness come the dominant form of life olympian games, & exclusively homo talented sustaining outstanding powers, like Mages, are seen when their match.

Interlocking conspiracies, occasionally mirroring victims said to survive inside my have globe, some unique, may be uncovered throughout a setting. Cabals of right mages, coteries of cunning lamia, & more, unknhave powers vie in their own cultures & by having every more for control of the globe. A duality between rich & unfortunate, influential & frail, mighty & powerless, is big than around my globe. Decadence is park & corruption is everywhere. This dark reflection is seen everyplace: gargoyles and gothic construction influence architecture, when a leather look and cheap atmosphere crowd wall street. The thread of anti-intellectualism runs through a World of Darkness: science especially is portrayed as a spirit-deadening activity by having the goal of reinforcing "consensus reality" into an absolute: the rigid, calcified body in which all about happens based on data from inalterable laws of induced & consequence. Technology is portrayed as a unsafe convienence at the best, a pestiferous influence virtually all of the instance &, in the main these are seen as an engine of evil utilized by right evil forces like the Wyrm to extinguish the human being spirit.

Arctic wolf developed a as punishment games placed in the Globe of Darkness:

Vampire: The Masquerade Werewolf: The Apocalypse Mage: The Ascension Wraith: The Oblivion Changeling: The Dreaming Hunter: The Reckoning Demon: The Fallen Mummy: The Resurrection Kindred of the East Orpheus

Within parallel to these settings, Canis lupus tundrarum has developed historical settings for their major line of business. It include:

Victorian Age: Lamia (placed in the late 19th century) Wolfman: A Uncivilized West (placed in the 19th century) '''Mage: A Wizard's Crusade (placed in the late 15th century) Shade: A Neat War' (placed in the period of & immediately when World War I)

..also when Dark Ages versions of Lamia, Wolfman, Mage, Fae, & Hunter, placed in the early 13th century.

Though to each one punt line is seemingly its own self-contained universe, when instance has passed, further & further perceptible modems between a settings have been manufactured in the canonical, published poop. This presents difficulties for Storytellers (a term in the Globe of Darkness games for the gamemaster) since some canonical cosmologies subtly or even blatantly conflict by using others. Numerous of the late bet on supplements use at times optional system suggesting training treat interactions between different types of supernatural beings, & inside a select few lawsuits, present system that attempt to allow discrepancies to survive between settings.

Inside late 2003, White Wolf announced it would prevent publishing freshly books for A line, bringing the promulgated history of the multiverse to an prevent using a series known as The Instance of Judgment. This event is described from either different supernatural perspectives within iv books: Lamia: Gehenna; Wolfman: Apocalypse; Mage: Ascension; & Globe of Darkness: Period of Judgment'' (a previous covering everthing of White Wolf's minor business line).

The new World of Darkness
In August 21, 2004, White Wolf launched its western hemisphere of Darkness line. When a setting is superficially super similar, a overall theme is one of "dark mystery", sustaining an emphasis on the unknown (something that developers & players like felt experienced been misplaced terminated Twelve years of sourcebooks for the original Globe of Darkness). Inside counterpoint to a largely incompatible games in the old Globe of Darkness, the freshly setting utilizes a single core patterns for tons games, a streamlined & redesigned version of the Storyteller Rules renamed the "Storytelling System". These general system, along using people for person characters, were freed inside the generic corebook only highborn The World of Darkness. A games for the newly setting come:

Vampire: The Requiem (released August 21, 2004 alongside the corebook) Werewolf: The Forsaken (released March 14, 2005) Mage: The Awakening (released August 29, 2005)

A western hemisphere of Darkness Storytelling Patterns Rulebook won a Origins ''Gamers' Choice Award 2004''.

White Wolf: Minds Eye Theatre
Rules and character sheets for live-action World of Darkness games.

Software for Storytellers
Character generator and tracker software for Vampires and Werewolves.

Rough Cut's Resources for LARPers
Guides to character creation, chronicle management, costuming advice and reference material.

Gangrel Forest
Background about the Gangrel, and directory of Gangrel and other player characters.

Duke's Haven
Listing of various Vampire related resources.

WolfPerfect
Online character generator for Mind's Eye Theater vampire characters.

Alex's Mostly Vampire Page
Alternate rules for Vampire LARPs.

Grapevine LARP Administration Utility
Utility for organizing and tracking players and characters, as well as Influence and XP expenditures.

Vampire Character Generator
A character generator to use with White Wolf's Vampire:The Masquerade.

World of Future Darkness
An International organization of chapters. Contains journal submissions, setting material, and player resources.


Games: Roleplaying: Genres: Horror: World of Darkness
Games: Video Games: Roleplaying: World of Darkness Games





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